Next to the hardware projects, we also have various software modelling projects going on. One of the main projects is physics modelling for Game Stockcar Extreme by Reiza Studio’s.
Building proper physics is a highly complex task which requires an extensive understanding of the physics engine. On his personal Youtube-channel, Niels has posted a video explaining different aspects of tyre modelling within the physics engine of Game Stockcar Extreme.
The tooling shown in the video has been developed in-house by Heusinkveld Engineering and is similar to what we use for other modelling projects based on the rFactor1 engine. Recent other project include an Euroformula Open (F3) car, Formula Renault 1.6 and Formula Renault 2.0.
In order to see the video, click the link below.